Academic Research

I am a PhD student in Interactive Arts and Technology at Simon Fraser University. My area of research is activist videogames, specifically their effectiveness in changing viewpoints. Here are links to my published papers, including my Master’s thesis.

Thesis

Homeless: It’s No Game — Measuring the Effectiveness of a Persuasive Videogame (August 2008). Now available in softcover as Under the Influence? Measuring the Effectiveness of a Persuasive Videogame, published by Lambert Academic Publishing, 2010. Available at Amazon.com.

Journals

“Games Just Want to Have Fun”, Loading… , Vol. 1, No. 1 (2007)

Conference Proceedings

Games Just Wanna Have Fun, Canadian Game Studies Association, York University, Toronto, September 21, 2006

Homeless: It’s No Game — Measuring the Effectiveness of Social Advocacy Videogames, (poster presentation), Persuasion 2007, Stanford University, Palo Alto, April 26-27, 2007

Homeless: It’s No Game: Measuring the Effectiveness of a Persuasive Videogame, European Games Based Learning Conference, Barcelona, October 17, 2008

Other

Homeless: It’s No Game — Evaluating the Effectiveness of Persuasive Videogames, presented to the SFU SIAT Research Colloquium, March 17, 2010