Megabytes- Flow, a Vancouver public art piece, is named one of best in North America August 29, 2010
- Apps for Climate Change: Get Your Vote On! August 23, 2010
- iPad in-depth August 16, 2010
- iPad in-depth: portable productivity August 3, 2010
- Cetaceans in captivity: an SFU researcher may have a solution July 25, 2010
Archives

Academic Research
I am a PhD student in Interactive Arts and Technology at Simon Fraser University. My area of research is activist videogames, specifically their effectiveness in changing viewpoints. Here are links to my published papers, including my Master’s thesis.
Thesis
Homeless: It’s No Game — Measuring the Effectiveness of a Persuasive Videogame (August 2008). Now available in softcover as Under the Influence? Measuring the Effectiveness of a Persuasive Videogame, published by Lambert Academic Publishing, 2010. Available at Amazon.com
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Journals
“Games Just Want to Have Fun”, Loading… , Vol. 1, No. 1 (2007)
Conference Proceedings
Games Just Wanna Have Fun, Canadian Game Studies Association, York University, Toronto, September 21, 2006
Homeless: It’s No Game — Measuring the Effectiveness of Social Advocacy Videogames, (poster presentation), Persuasion 2007, Stanford University, Palo Alto, April 26-27, 2007
Homeless: It’s No Game: Measuring the Effectiveness of a Persuasive Videogame, European Games Based Learning Conference, Barcelona, October 17, 2008
Other
Homeless: It’s No Game — Evaluating the Effectiveness of Persuasive Videogames, presented to the SFU SIAT Research Colloquium, March 17, 2010